#include <ximera/graphics/iworld.hpp>
#include <ximera/graphics/ilight.hpp>
#include <ximera/graphics/iviewport.hpp>
#include <ximera/graphics/iscenenode.hpp>
#include <ximera/graphics/ientity.hpp>
#include <ximera/graphics/iparticlesystem.hpp>

namespace ximera { namespace graphics
{
    IWorld::~IWorld()
    {
    }

    ILight::~ILight()
    {
    }

    IViewport::~IViewport()
    {
    }

    ISceneNode::~ISceneNode()
    {
    }

    IEntity::~IEntity()
    {
    }

    IParticleSystem::~IParticleSystem()
    {
    }

    Attachable::~Attachable()
    {
    }    
}}